Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Apr 26, 2009, 08:34 AM // 08:34   #81
Lion's Arch Merchant
 
sLiceR's Avatar
 
Join Date: Oct 2005
Location: Milan, Italy
Guild: [可愛い]
Advertisement

Disable Ads
Default

* skill updates
* glad & champ emotes
sLiceR is offline   Reply With Quote
Old Apr 26, 2009, 08:43 AM // 08:43   #82
Lion's Arch Merchant
 
Join Date: May 2005
Profession: P/W
Default

remove loot scale, make the game fun again...I get even less loot when with guildies, this restriction does no good at all :/
Hyaon is offline   Reply With Quote
Old Apr 26, 2009, 08:47 AM // 08:47   #83
Forge Runner
 
DreamWind's Avatar
 
Join Date: Oct 2006
Profession: E/Mo
Default

Quote:
Originally Posted by ac1inferno View Post
For everyone saying 7 heroes, I though Anet said they would never consider this? Something about ruining cooperative play, but not like henchmen don't do that all ready.
Like Anet cares? They have already lied about everything else. After the money they make from this latest scheme from all the unsuspecting, they will surely move on to selling a removed hero cap as well as an auction house along the lines of Ebay. That is, you can list items for a price. Mark my words you heard it here first.
DreamWind is offline   Reply With Quote
Old Apr 26, 2009, 08:53 AM // 08:53   #84
Forge Runner
 
DreamWind's Avatar
 
Join Date: Oct 2006
Profession: E/Mo
Default

Quote:
Originally Posted by slowerpoke View Post
who knows, maybe that was the last content update.
Except it wasn't content.

I think the next thing they should do is a skill update. They should charge us $9.99 for it that way we don't have to use the skill update if we don't want to. I would be happy with that because it would be optional and I would have a choice. They could have started with this system back in Prophecies that way I could still be using the skills from back then.
DreamWind is offline   Reply With Quote
Old Apr 26, 2009, 09:17 AM // 09:17   #85
Ascalonian Squire
 
Join Date: Jan 2007
Default

More skills variety in PVE (or at least in Zaishen Bounty/Mission). It is rather boring to know that for example all Stone Summit Carvers in Normal Mode use:
"For Great Justice!"
Cleave
Disrupting Chop
It would be nice to make at least one skill slot random like this:
"For Great Justice!"
Cleave
Disrupting Chop or Dismember or Executioner's Strike.
Inra is offline   Reply With Quote
Old Apr 26, 2009, 09:35 AM // 09:35   #86
Frost Gate Guardian
 
Join Date: Jan 2009
Profession: Mo/A
Default

Quote:
Originally Posted by DreamWind View Post
Like Anet cares? They have already lied about everything else. After the money they make from this latest scheme from all the unsuspecting, they will surely move on to selling a removed hero cap as well as an auction house along the lines of Ebay. That is, you can list items for a price. Mark my words you heard it here first.
Boo RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing hoo. If you can't contribute, don't bother posting.

I agree that more quests leading up to GW2. More lore is always a good thing. That being said, I would like to see a PVP focused quarterly update as well. The Zaishen Combat Quests are good start. We need more to get people back into PVP. Something to revitalize it.
Professor K is offline   Reply With Quote
Old Apr 26, 2009, 09:36 AM // 09:36   #87
So Serious...
 
Fril Estelin's Avatar
 
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
Default

Quote:
Originally Posted by DreamWind View Post
I think the next thing they should do is a skill update. They should charge us $9.99 for it that way we don't have to use the skill update if we don't want to. I would be happy with that because it would be optional and I would have a choice. They could have started with this system back in Prophecies that way I could still be using the skills from back then.
What about a GW DreamWind's edition? You could redesign for free all aspects of the game and we pay Anet $10 for having the privilege to see this?

Seriously, can you imagine for 1minute (not 1s) how the game would become totally unmanageable for Anet or for the playerbase? I think there's a limit to the M:TG model they've been following and you stepped right over it.
Fril Estelin is offline   Reply With Quote
Old Apr 26, 2009, 09:38 AM // 09:38   #88
Frost Gate Guardian
 
Join Date: Jan 2009
Profession: Mo/A
Default

Challenge Missions need a complete overhaul. They are a good idea but they aren't being used to their full potential.
Professor K is offline   Reply With Quote
Old Apr 26, 2009, 10:13 AM // 10:13   #89
Wilds Pathfinder
 
Madeentje's Avatar
 
Join Date: Nov 2006
Location: Belgium
Profession: Me/
Default

  1. Make the character login screen more customizable. You should be able to choose what theme is used (Prophecies, Factions, Nightfall, Eye of the North) if you have bought the Campaign. And maybe add an option so you can choose the order of your characters.
  2. Make an Xunlai Marketplace like every MMORPG has you can AFK in.
  3. Fix Party Search. Make the text you can advertise in the length of chat. Give us the option to actually search in it, i.e. search for "Crystalline Sword". The search thing shouldn't be added though if they make a Xunlai Marketplace.
  4. Fix Report system, are just delete it. It doesn't really work imo. I have the feeling ANet isn't really checking any reports carefully anyway, and this produces alot of unfair bans. Also you can only report people who are in your district which is pretty stupid too.
  5. Give us the ability to "clean out" our titles. Sometimes I use sweets for removing DP on my main character, so that raises my Sweet Tooth title which isn't needed, 10,000 looks much nicer than 10,012 orso. Or just put a cap on all titles that can be "over-maxed".
  6. Make 1 worldmap. I hate to pass through Kamadan and GToB all the time, it lags so much...
  7. Give is more options in Guild-panel. You should be able to see the Guildroster of the guilds in your alliance. Maybe - not really needed for me though - make the guild roster more customizable by adding self-made ranks.
  8. Make all weapons drop in the whole world inscribable, and also do that with all weapons existing now. This would make alot of people pretty mad, but imo it should be done...
  9. Make 1 big skill balance, that balances all skills.
  10. Fix all the bugs out there...Some are just few seconds/minutes work...There's an easy list of all bugs on wiki for ANet to do it. Armor clipping, Hero AI,...Would be nice to see them all fixed.

Once they did all this they could start adding more content like armor, missions, quests, weapons. But that's of course just my opinion...Also, in about 1 to 1.5 year you'll get TONS AND TONS of new content when GW2 get released. So stop nagging about wanting new content for GW1...

Some more things that could be made, but not really needed imo are:
  1. What would be really nice but probably won't ever be added is a God Realm for each God.
  2. Make more maps for HB, and fix some bugs in it.
  3. Give each PvP-titles (Gladiator, Champion, Commander) and KoaBD it's own series of emotes. This would need alot of inspiration to make though, it would be fun to see, but it's not really needed imo.
  4. Be able to buy perfect Weapon Mods at the Weapon Smith.

This is all alot of work, but could all be done before GW2 gets released. You saw how much they made now in 4 months of work. If they do 1 big update every 4 months, they should have about 6 more of these big updates.

PS: When I come up to more things I'll add them here.

Last edited by Madeentje; Apr 26, 2009 at 10:25 AM // 10:25..
Madeentje is offline   Reply With Quote
Old Apr 26, 2009, 10:31 AM // 10:31   #90
So Serious...
 
Fril Estelin's Avatar
 
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
Default

I think the next WoW patch (3.1?) will have a world-wide party search. So it may be time for Anet to seriously think about that, in particular with the dailies quite successful.
Fril Estelin is offline   Reply With Quote
Old Apr 26, 2009, 11:45 AM // 11:45   #91
Forge Runner
 
DreamWind's Avatar
 
Join Date: Oct 2006
Profession: E/Mo
Default

Quote:
Originally Posted by ProfessorK
Boo RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing hoo. If you can't contribute, don't bother posting.
Sad part is most people who like the recent update use the exact argument I used in my post. Tell them to not bother posting as well? At least I was joking and they aren't.

Quote:
Originally Posted by Fril Estelin View Post
Seriously, can you imagine for 1minute (not 1s) how the game would become totally unmanageable for Anet or for the playerbase? I think there's a limit to the M:TG model they've been following and you stepped right over it.
What are you trying to say?
DreamWind is offline   Reply With Quote
Old Apr 26, 2009, 12:41 PM // 12:41   #92
Desert Nomad
 
own age myname's Avatar
 
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
Default

Quote:
Originally Posted by turbo234 View Post
in the talks with regina/linsey/martin they've already said they aren't even considering adding new armor or areas because of how much time it would take.
They also said in the past;

- No storage upgrades.
- No way of making Gender/Character Name/Body Rework changer.
- I'm also think they said a "pet-zoo" like area wasn't possible either.

You never know, they could add another area/armor.
own age myname is offline   Reply With Quote
Old Apr 26, 2009, 01:25 PM // 13:25   #93
Wilds Pathfinder
 
Apollo Smile's Avatar
 
Join Date: Jan 2008
Guild: [LORE]
Profession: E/Mo
Default

Quote:
Originally Posted by own age myname View Post
They also said in the past;

- No storage upgrades.
- No way of making Gender/Character Name/Body Rework changer.
- I'm also think they said a "pet-zoo" like area wasn't possible either.

You never know, they could add another area/armor.
Indeed. Having larger quarterly updates allows them to tackle bigger projects. I still think suggesting whole new God Realms for GW1 might be a bit unrealistic though. But what is in the game now can be fleshed out more. Quests in existing areas. Races popping up in places they didn't used to be, such as the Asuran fellow in the Temple of Balthazar. DEFINATELY more changing quests like Nicholas and the Zaishen Quests. Something else that would be intresting would be to add bonus objectives to the Eye of thr North Dungeons. They would make them more challenging, but have better rewards.

Last edited by Apollo Smile; Apr 26, 2009 at 01:28 PM // 13:28..
Apollo Smile is offline   Reply With Quote
Old Apr 26, 2009, 01:26 PM // 13:26   #94
Krytan Explorer
 
Join Date: Jul 2006
Guild: Ice Dragon Berserker Lodge
Profession: W/
Default

- Runes/weapon mods/inscriptions of the same type and value stackable (though that would definitely clear up most storage woes, negating the need for more panes...)

- Weapon upgrade trader (would also negate the need for more panes)

- 7 heroes

- Lucky/Unlucky points scaling. They almost did this with the unlucky points. Naturally, with a higher % chance of the lockpick breaking in hard mode, you should get more lucky points if you actually successfully retain it.

- Auction house or anything that would fix the current state of trading and the countless hours spent hoping someone will respond and buy your stuff.

- I thought they said the Mox quest wasn't totally finished? Are they ever going to revisit this? I hope so.

- A questing title, or other titles that require actual gameply and not just clicking stacks of things.

More armor and god realms would also be nice.
Anduin is offline   Reply With Quote
Old Apr 26, 2009, 05:07 PM // 17:07   #95
Forge Runner
 
Gun Pierson's Avatar
 
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
Default

What's next? 7 heroes ofcourse
Gun Pierson is offline   Reply With Quote
Old Apr 26, 2009, 07:13 PM // 19:13   #96
über těk-nĭsh'ən
 
moriz's Avatar
 
Join Date: Jan 2006
Location: Canada
Profession: R/
Default

how about....

-skill updates
-fix the multitude of bugs they've introduced with their content updates
moriz is offline   Reply With Quote
Old Apr 27, 2009, 05:20 PM // 17:20   #97
Frost Gate Guardian
 
Join Date: Aug 2007
Profession: A/
Default

Don't know if anyone else posted yet, but add a 4th Zaishen mission - Vanquishing!
Valcion is offline   Reply With Quote
Old Apr 27, 2009, 05:52 PM // 17:52   #98
Desert Nomad
 
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
Default

Quote:
Originally Posted by ac1inferno View Post
For everyone saying 7 heroes, I though Anet said they would never consider this? Something about ruining cooperative play, but not like henchmen don't do that all ready.
In all fairness they(by "they", it usually means "Gaile") have, at various times said other things were never going to happen...

Name changes.
Appearance Changes.
More storage.

Just think. Only $9.99 for every extra hero slot!

Quote:
Originally Posted by DreamWind View Post
Except it wasn't content.

I think the next thing they should do is a skill update. They should charge us $9.99 for it that way we don't have to use the skill update if we don't want to. I would be happy with that because it would be optional and I would have a choice. They could have started with this system back in Prophecies that way I could still be using the skills from back then.
Oh gods, I can see it now. For $14.99/mo, you can have access to Pre-Nerf Ursan, ER, and a 60sec, 30sec recharge shadowform!

Last edited by Targren; Apr 27, 2009 at 05:56 PM // 17:56..
Targren is offline   Reply With Quote
Old Apr 27, 2009, 09:13 PM // 21:13   #99
Lion's Arch Merchant
 
Pistachio's Avatar
 
Join Date: Jan 2006
Profession: W/R
Default

If I could only choose one addition, it would be a consignment shop or auction house(or even a personal shop, like in Perfect World). It's what I've been wanting since launch, and something I fear GW will never see. I guess I'll just hope for GW2.

Also, among what I have read on this thread I agree some form of sealed deck play would be great. I hadn't actually considered it before today.
Pistachio is offline   Reply With Quote
Old Apr 27, 2009, 10:04 PM // 22:04   #100
Forge Runner
 
FengShuiDove's Avatar
 
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
Default

I'm not sure. But in my opinion, we were massively and pleasantly surprised with the amount of change and the type of change in this last update. Now that we've seen what can happen in 4 months, I'm MUCH more excited about the coming updates leading up to GW2.

If you ask me, ANet bought themselves a new lease on life with many people who will now be more ready to stick around and wait for GW2 or even further content updates on GW.
FengShuiDove is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
To Anets Live Team: Please Review Dishonor & Report System Regulus X Sardelac Sanitarium 29 Apr 02, 2009 03:39 PM // 15:39
Gift3d The Riverside Inn 23 Aug 01, 2008 06:50 AM // 06:50
Van the Warrior Questions & Answers 3 Jul 22, 2005 04:06 AM // 04:06


All times are GMT. The time now is 06:28 PM // 18:28.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("